That’s what’s important.Ĭlick on “Position,” “Control + C,” to copy it.Īnd it puts the light, now you can see the little reticule there. And 4,000, I mean, I could see so far away from where we expect it to be.Īnd then 38,000 meaning it’s so far back in the scene that if we went to the top view we wouldn’t even find it. It’s 23,000 that means it’s way, way, off to the right relative to the scene. I go to “Text,” and I go to “P” for position and I click on “Position.” But that’s more of little things about working with a 3D camera tracker.īy moving the light right on top of the text and then start moving it away so you can see it better. It’s kind of-in some places, the text is not being illuminated by the light, weird. The reason it came up black is because the light’s not shining on the text properly. Now the weird thing about working with shadow catchers and the lights is that it’s hard sometimes to find the darn light and then adjust it to make it work the way you want it to. So this text there, and light, and shadow catcher. Right-click on it again, and say “Create Text.” It’s just a solid layer with the option for shadows to be shadow only. So it’s the same process we’ve used before. We’ve used this before when we wanted to simulate putting a shadow in a 2D scene. So it’s just a solid layer where it’s been changed, it says receive shadows only. So it’s transparent but it shows shadows, that’s how shadow catchers work. And the material option regarding shadows is that it receives shadows only. The shadow catcher is a solid layer that has material options because it’s in 3D. And I wanted first to create a shadow catcher camera and light. I want to get something that kind of skews down the aisle here.Ĭlick on that. It’s somewhere down there.Īll right, so make the track point size and the target size large by just dragging that and pressing the “Shift.”Īs I drag it, it makes it drag faster, make the targets bigger, there we go. If I take it back down 100 percent and that 100-you can barely see the target too. The reason the target’s large is I’ve already made it large. So I’ll make them more visible by increasing the size of the track point. The targets are ok but the little spots are barely visible. So we’ll see if they stay sharp this time or not.Ĭlick on the video to make it active. This gets a little tricky and the last time I did, the shadows didn’t behave properly, they remained sharp. I want to simulate that there’re some shadows here so it would be weird for the text to be floating up against the vines without having some shadows fall on them. Because I know the sun is coming from the left so the shadows here are falling on the ground. We will go to the last one here, this is a little bit different because we’re going to use a shadow catcher on this one. Note: Remember to watch the video tutorial, you will understand easier what Jeff does. So let’s start talking about 3D Tracking with Shadow Catcher. We have already figured out how to create simple motion tracking in After Effects. Welcome to the second blog post of our tracking motion series. For specialized text treatments, you can stack up multiple instances of the same effect on one type item.3D Tracking? Shadow Catcher? Seems interesting, right? If you use the Effect menu or a keyboard shortcut, you add another instance of the effect instead of altering the existing drop shadow. To edit effect parameters once you apply a drop shadow, double-click on the effect name in the Appearance panel.The hard-edged result mimics the shadow that appears when a light source sets close to the object. If you don't want your artwork to include or rely on any bitmapped resources, you can make a duplicate of your type item, place it behind the original and set its fill color to a tint, or percentage, of black or the text-item color. Adobe Illustrator's drop shadow effect generates a bitmap to provide the soft-edged look of a semi-realistic shadow.To apply the same drop shadow to another type item, open the "Effect" menu and choose "Apply Last Effect" or press "Shift-Ctrl-E." To open the dialog box for the last effect you applied so you can adjust its parameters before you add it to another object, open the "Effect" menu and choose "Last Effect" or press "Shift-Alt-Ctrl-E.".When you ungroup them, any effects you apply to the group disappear. The same concept holds true of grouped items. If you relocate one of these type items to a different layer or its own layer, it loses the drop shadow because the effect applied to the layer, not the item itself. If you add a drop shadow to a layer that contains multiple type items, each one displays the effect. You can apply Adobe Illustrator's live effects to layers or to individual objects.
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